Mar 12, 2006, 02:17 AM // 02:17
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#121
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Frost Gate Guardian
Join Date: Nov 2005
Location: Calgary, Alberta, Canada
Guild: Amidst A Sea Of Darkness[Star]
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Incompetent players(with teammates like these, who needs blue mursaat bosses). People that join up with a group in difficult missions in the game, and who have no business being there. They have been run, or have not done the time and hard work requisite to acquire the skills and experience to contribute to the team win.
Henchies might be dumb as a box of rocks, but they are also just as solid.
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Mar 12, 2006, 02:39 AM // 02:39
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#122
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Lion's Arch Merchant
Join Date: Jul 2005
Location: England
Guild: SeS
Profession: Me/Mo
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Stone summit dwarves, they arent particularly hard but I have noticed they often get at least two disrupt chops in a row - not one quickly after the other, I meen instantly without adren build up! Annoying as hell when you cast after the first one out of habbit. Has anyone else noticed this?
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Mar 12, 2006, 02:41 AM // 02:41
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#123
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Krytan Explorer
Join Date: Mar 2006
Profession: W/R
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Devours and any humonoid. Just not fun to fight against
Wish stuff like hydras would be meet earlier on
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Mar 12, 2006, 04:08 AM // 04:08
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#124
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Academy Page
Join Date: Nov 2005
Location: FERRET LAND
Profession: R/Me
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(Old men yelling Dennis the Menice voice here) MURSAAAAAAAAAT!!
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Mar 12, 2006, 05:42 AM // 05:42
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#125
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Academy Page
Join Date: Feb 2006
Guild: Gamerz Unlimited [GU]
Profession: N/
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Quote:
Originally Posted by Lasareth
Willa the Unpleasant... For new[er] players, they are a nightmare realised.
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QFT. "Unpleasant" is a huge understatement...
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Mar 12, 2006, 09:33 AM // 09:33
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#126
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Frost Gate Guardian
Join Date: Nov 2005
Location: Somewhere in deep space....
Guild: So Easy A Caveman Can Do It [pve]
Profession: R/E
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I can't say they are my MOST hated *cough* rockshot devourers *cough*
but ancient skales get everytime i'm trying to get to the spider cave in some way shape or form. Not to mention i found out the hard way while actually trying to kill them that they use grenths balance as well as life transfer. two elites from an enemy is enough to put a "WTF" word bubble over anyones head...
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Mar 12, 2006, 10:57 AM // 10:57
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#127
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Academy Page
Join Date: Nov 2005
Location: UK
Guild: Daunting Tempest [DT]
Profession: Mo/
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Anything that comes out of the ground or anything that can strip enchants
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Mar 12, 2006, 11:51 AM // 11:51
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#128
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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dying nightmares
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Mar 12, 2006, 12:03 PM // 12:03
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#129
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Defenders of the Blackblade [DotB]
Profession: E/
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Rockshot Devourers, cause they always interrupt the skill u DON'T want them to interuppt. And speaking of Interuppters, they are the worst. Stone Summits, just hate those dwarves...
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Mar 12, 2006, 01:19 PM // 13:19
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#130
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Krytan Explorer
Join Date: Feb 2006
Location: Oklahoma, USA
Guild: None
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Ohhhh I really hate devourers and scarabs also.. and anything that uses poison, poison annoy's me for some reason.
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Mar 12, 2006, 04:15 PM // 16:15
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#131
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Desert Nomad
Join Date: May 2005
Location: Virginia born in Cebu
Guild: Jelly Toast[jT]
Profession: W/
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Mursaat mesmers or any type of mesmers. Necros are pretty annoying too in pve
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Mar 12, 2006, 05:53 PM // 17:53
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#132
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Ascalonian Squire
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If this game has taught me anything, it is...FEAR the Chickens! Avicara seem to have an ability to be really nasty.
But the REAL bane of my PvE life is the fact that pick-up groups only want to follow set "builds". (ok, we need a bonder, healer, SS, MM, and a tank. What!? you want to bring a mesmer? N00B! What!? you want to go ACTIVE prot instead of bonds? N00B!) Sure the tried-and-true work well, but I'm glad I have a guild that can break out of the mold.
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